Chain Knife
Statistics
Type | |
---|---|
Damage | 11 (Melee) |
Knockback | 3.5 (Weak) |
Critical chance | 4% |
Use time | 19 (Very fast) |
Velocity | 12 |
Rarity | 2 |
Sell | 2 |
Projectile created
- Chain Knife
- Internal Item ID: 1325
- Internal Projectile ID: 273
The Chain Knife is a melee weapon that fires a projectile attached to a chain, similar to Flails, but the attack button cannot be held to wield it continuously. It only extends a short distance of 12 tiles, though its quick use time and velocity may make it a good early to mid-game weapon. It has a 0.4% (1 in 250) chance of being dropped by a Cave Bat.
Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount.
Tips
- It is good at killing quick flying monsters. It is also good at killing large groups of Wall Creepers, and keeping the second form of the Brain of Cthulhu at bay.
- If you have a Bat Statue, you can easily farm bats until you get the Chain Knife.
- Although this item is able to knock back enemies quite a distance, it is very difficult to stunlock enemies with this weapon. This is due to the slow use time.
See also
- Chain Guillotines, its Hardmode counterpart
History
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.