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Chests
  • [[File:Chest Gold Chest Shadow Chest|Chests item sprite|link=]]
Stack digit 9Stack digit 9
Statistics
Type
Placeable✔️ (2 wide × 2 high)
Use time14 (Very fast)
Rarity0

Chests are storage items that each hold up to 40 item stacks in rows of 10x4. Chests can be freed with either a Pickaxe or a Drill, but only when empty. It is impossible to destroy the blocks underneath a placed Chest.

In addition to being craftable, a number of Chests are created during world generation, and placed in random map locations. The loot contained in these Chests is determined during world generation, and will not change if the world enters Hardmode.

There are 20 varieties of naturally-occurring Chests (15 of which cannot be crafted) and 27 craftable ones, plus the Barrel and Trash Can, for a total of 42 Chest types and 44 placed storage items overall (besides Dressers and portable storage items).

There is a maximum limit of 1000 placed storage items in each world (excluding portable storage like the Safe, Piggy Bank, and Template:Pc icon Defender's Forge, as well as showcase items like the Item Frame, Weapon Rack, and Mannequin). Attempts to place additional storage items beyond the max will result in a dropped item, rather than placement.

On the PC version PC version and Console version Console version, placed Chests can be renamed (20 character max). Hovering the mouse cursor over a renamed Chest will show its name. If the chest hasn't been renamed, no name will display. To rename a Chest, first open it via  Interact. The default Chest name reflects the Chest type (e.g. a Living Wood Chest has the default name "Living Wood Chest"). Select "Rename", and a keyboard interface will be displayed, allowing you to click letters or use your keyboard to type in a new name. Press ↵ Enter or click "Save" when finished.

Template:Desktop icon Chests can be crafted into Trapped Chests, which are not storage items, but instead send a signal when opened that activates mechanisms over wire.

Natural Chests

Placed Chests

Placed chests, with other storage items. Click the image to view a summary of each row.

Type Found In Notes Sell
Template:Il2c Surface Basic crafted Chest. To craft, see the Craftable Chests section below.

For its loot, see the Surface Loot section.

10
Template:Il2c Underground (unlocked)
Dungeon (locked)
Locked Gold Chests require one Golden Key each. 10
Template:Il2c Snow Biomes 10
Template:Il2c Jungle Shrines and Mahogany Living Trees 10
Template:Il2c Jungle Temple 1
Template:Il2c Living Trees 10
Template:Il2c Mushroom Biomes To craft, see the Craftable Chests section below. 1
Template:Il2c Underground Jungle To craft, see the Craftable Chests section below. 1
Template:Il2c Floating Islands 10
Template:Il2c Oceans and, rarely, other water bodies 1
Template:Il2c Spider Nests 1
Template:Il2c Granite Caves Template:Pc icon To craft, see the Craftable Chests section below. 1
Template:Il2c Marble Caves Template:Pc icon To craft, see the Craftable Chests section below. 1
Template:Il2c Underworld Requires the Shadow Key. 10
Template:Il2c Pirate Invasion 1
Template:Il2c Dungeon Requires one Corruption Key.
Plantera must be defeated before opening.
5
Template:Il2c Dungeon Requires one Crimson Key.
Plantera must be defeated before opening.
5
Template:Il2c Dungeon Requires one Hallowed Key.
Plantera must be defeated before opening.
5
Template:Il2c Dungeon Requires one Frozen Key.
Plantera must be defeated before opening.
Template:Mobile iconAn unlocked chest can be found in Heart Shrines.
5
Template:Il2c Dungeon Requires one Jungle Key.
Plantera must be defeated before opening.
5

Notes

  • Before opening a chest outside of a dungeon in a hardmode world, it would be advisable to shoot it with a ranged weapon or summon a minion, because the chest might really be a mimic. If it is, it will take damage and start chasing the player.

Craftable Chests

  • All crafted Chests can be sold for 1, except: The Dynasty Chest, Steampunk Chest and Honey Chest, which all sell for 5; and the Glass Chest, which sells for 60.

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Surface Loot

Ordinary Chests that occur naturally on the Surface contain various loot that the player can take and place in their own inventory. Each chest contains a single "rare item" and an assortment of randomly chosen common items.

Rare Items
Item Amount
SpearSpear 1
Wooden BoomerangWooden Boomerang 1
BlowpipeBlowpipe 1
GlowstickGlowstick 40-74
Throwing KnifeThrowing Knife 70-149
AgletAglet 1
Climbing ClawsClimbing Claws 1
UmbrellaUmbrella 1
RadarRadar 1
Guide to Plant Fiber CordageGuide to Plant Fiber Cordage 1
Wand of SparkingWand of Sparking 1
Common Items
% Chance Items Amount
33% 1 in 3 GrenadeGrenade 3-5
50% 1 in 2 Copper BarCopper Bar 3-10
Tin BarTin Bar
Iron BarIron Bar
Lead BarLead Bar
67% 2 in 3 Wooden ArrowWooden Arrow 25-50
ShurikenShuriken
50% 1 in 2 Lesser Healing PotionLesser Healing Potion 3-5
67% 2 in 3 Ironskin PotionIronskin Potion 1-2
Shine PotionShine Potion
Night Owl PotionNight Owl Potion
Swiftness PotionSwiftness Potion
Mining PotionMining Potion
Builder PotionBuilder Potion
50% 1 in 2 TorchTorch 10-20
BottleBottle
50% 1 in 2 RopeRope 50-100
17% 1 in 6 Herb BagHerb Bag 1-4
67% 2 in 3 Recall PotionRecall Potion 2-4
50% 1 in 2 Silver CoinSilver Coin 10-29

Underground Loot

The loot for any given chest is determined by the location in which it is found. Each chest contains a single primary item and an assortment of randomly chosen common items. The primary item is first placed in the chest, then each "set" of common items is checked to see whether or not it will be added. If a set is chosen to be added, a single item from the list is added to the chest.

Sets are displayed in the list below divided by horizontal borders. For example, the Wooden Arrow and the Shuriken both reside in the same set, so they will never both appear in the same chest.

Underground

  • The Extractinator has a lower spawn chance than other primary items, at 5%.
  • If a chest contains a Flare Gun, it also contains Flares.
  • A Golden Chest without a Cabin can spawn above underground (but not really on the surface) and can still contain its regular loot, although this is very rare.
  • The bars it contains will depend on the ore types available in the current world.
Primary Items
Item Amount
Band of RegenerationBand of Regeneration 1
Magic MirrorMagic Mirror 1
Cloud in a BottleCloud in a Bottle 1
Hermes BootsHermes Boots 1
MaceMace 1
Enchanted BoomerangEnchanted Boomerang (only on ) 1
Shoe SpikesShoe Spikes 1
Flare GunFlare Gun 1
FlareFlare 25-50
ExtractinatorExtractinator 1
Common Items
Chance Item Amount
33.33% 1 in 3 BombBomb 10-19
20% 1 in 5 Angel StatueAngel Statue 1
33.33% 1 in 3 RopeRope 50-100
50% 1 in 2 Iron BarIron Bar 5-14
Lead BarLead Bar
Silver BarSilver Bar
Tungsten BarTungsten Bar
50% 1 in 2 Wooden ArrowWooden Arrow 25-49
ShurikenShuriken
50% 1 in 2 Lesser Healing PotionLesser Healing Potion 3-5
66.67% 2 in 3 Regeneration PotionRegeneration Potion 1-2
Shine PotionShine Potion
Night Owl PotionNight Owl Potion
Swiftness PotionSwiftness Potion
Archery PotionArchery Potion
Gills PotionGills Potion
Hunter PotionHunter Potion
Mining PotionMining Potion
Dangersense PotionDangersense Potion
50% 1 in 2 TorchTorch 10-20
66.67% 2 in 3 Recall PotionRecall Potion 1-2
50% 1 in 2 Silver CoinSilver Coin 50-89

Cavern

  • Gold Chests that spawn within 250 blocks of the bottom of the world will generate the same common items as Shadow Chests.
  • The Lava Charm has a lower spawn chance than other primary items, at 2.5%, and can only be found in areas where lava starts appearing in a normal Cavern biome.
  • The Extractinator similarly has only a 5% chance, though it can spawn in any Gold Chest.
  • If a chest contains a Flare Gun, it also contains Flares.
  • The bars it contains will depend on the ore types available in the current world.
  • In versions before 1.4, Meteorite Bars can be found in Gold Chests.
Primary Items
Item Amount
Band of RegenerationBand of Regeneration 1
Magic MirrorMagic Mirror 1
Cloud in a BottleCloud in a Bottle 1
Hermes BootsHermes Boots 1
Enchanted BoomerangEnchanted Boomerang (only on ) 1
Shoe SpikesShoe Spikes 1
Flare GunFlare Gun 1
FlareFlare 25-50
ExtractinatorExtractinator 1
Lava CharmLava Charm 1
Lucky HorseshoeLucky Horseshoe (only on ) 1
Wolf FangWolf Fang 1
Common Items
Chance Item Amount
20% 1 in 5 Suspicious Looking EyeSuspicious Looking Eye 1
33.33% 1 in 3 DynamiteDynamite 1
25% 1 in 4 Jester's ArrowJester's Arrow 25-50
50% 1 in 2 Silver BarSilver Bar 3-10
Tungsten BarTungsten Bar
Gold BarGold Bar
Platinum BarPlatinum Bar
50% 1 in 2 Flaming ArrowFlaming Arrow 25-50
Throwing KnifeThrowing Knife
50% 1 in 2 Healing PotionHealing Potion 3-5
66.67% 2 in 3 Spelunker PotionSpelunker Potion 1-2
Featherfall PotionFeatherfall Potion
Night Owl PotionNight Owl Potion
Water Walking PotionWater Walking Potion
Archery PotionArchery Potion
Gravitation PotionGravitation Potion
33.33% 1 in 3 Thorns PotionThorns Potion 1-2
Water Walking PotionWater Walking Potion
Invisibility PotionInvisibility Potion
Hunter PotionHunter Potion
Dangersense PotionDangersense Potion
Teleportation PotionTeleportation Potion
50% 1 in 2 Recall PotionRecall Potion 1-2
50% 1 in 2 TorchTorch 15-29
GlowstickGlowstick
50% 1 in 2 Gold CoinGold Coin 1-2

Dungeon

  • Gold Chests in the Dungeon are locked, and require one Golden Key each to be opened.
    • Regular Wooden Chests in the Dungeon will always spawn with one Golden Key, along with height-dependent common items.
  • Gold Chests in the Dungeon will contain one of the following unique items, as well as some of the common Gold Chest items listed above, depending on the height in which they were found: Underground or Caverns. They also have a 12.5% chance of containing a Bone Welder and a 33.3% chance of containing a Shadow Key on PC version PC version, Console version Console version, Mobile version Mobile version, and tModLoader version tModLoader version. See the talk page for information on the distribution of the items among all Gold Chests in the Dungeon.
Unique items
Magic MissileMagic Missile
MuramasaMuramasa
Cobalt ShieldCobalt Shield
Aqua ScepterAqua Scepter
Blue MoonBlue Moon
HandgunHandgun
ValorValor
Shadow KeyShadow Key

Pyramid

  • Aside from the primary items listed here, Gold Chests in the Pyramid will also contain common Gold Chest items listed above, depending on the height in which they were found: Underground or Caverns.
  • The Pharaoh's Mask will always spawn with the Pharaoh's Robe.
Primary Items
Pharaoh's MaskPharaoh's Mask
Pharaoh's RobePharaoh's Robe
Sandstorm in a BottleSandstorm in a Bottle
Flying CarpetFlying Carpet


Crafting

Most chests can be crafted into Trapped Chests, losing their storage capability in exchange of making them a Mechanism. Template:Crafts top Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts row Template:Crafts bottom

History

  • 1.3.5:
    • Crystal and Golden Chests are now obtainable.
    • Virtual Keypad for renaming no longer appears unless a gamepad is used.
  • 1.3.2: You can now use the Sort feature with chests.
  • 1.3.1:
    • Can now be crafted into Trapped Chests.
    • Golden and Crystal Chests been added but unobtainable.
  • 1.3.0.4: Fixed 'quick stack to all chests' potentially eating loot in old/modded worlds.
  • 1.3.0.3: You can now move items between chests and your inventory by using left shift, which will not trash the items.
  • 1.3.0.1:
    • Added Meteorite, Granite, Marble and Martian Chests.
    • Gold chests no longer generate outside of Underground Cabins, except in the Dungeon.
    • Chests now have opening and closing animations.
    • NPCs now avoid sitting near chests.
    • You can now craft items from a chest while it is open without having to place its contents in the player inventory beforehand.
    • Added an inventory button to Quick Stack to All Nearby Chests, making inventory management much quicker.
    • Quick stacking items from your inventory creates new stacks in your chests if applicable.
    • Added ability to favorite items by pressing Alt+Left Click. Favorited items cannot be quick-trashed, quick-stacked, or deposited.
    • Dressers can now act as chests.
  • 1.2.4.1:
    • Pink, Blue, and Green Dungeon Chests have recipes.
    • Right-clicking to open a chest, Piggy Bank or Safe will no longer pick up an item from the stack where the cursor is.
    • Added Glass Chest.
  • 1.2.4:
    • Added Palm Wood, Mushroom, Boreal Wood, Slime, Dungeon (Blue, Green, Pink), Bone, Cactus, Flesh, Obsidian, Pumpkin, and Spooky Chests.
    • Fixed the crash when a chest is placed above but not directly on a Boulder.
  • 1.2.3.1:
    • Fixed a bug where Chests could not be placed on 2x1 tiles. There had to be a solid tile to the right of the chest to place it.
    • Fixed bug where opening a chest with a sign open would lock the inventory.
    • Fixed the problem with altars/pots/chests spawning in bugged conditions.
    • Chests should no longer lose their names in multiplayer.
  • 1.2.3:
    • Added Dynasty, Honey, and Steampunk Chests.
    • Shadewood, Ebonwood, Rich Mahogany and Pearlwood Chest sprites updated.
    • Placed chests can now be renamed (Maximum of 20 characters). Hovering the mouse cursor over a renamed chest will show its name. The default chest is shown for ANY chest (even ones that were renamed) called "Chest".
    • Boulders with Chests on them no longer crash the game if the boulder is hit.
    • Fixed bug where chests could be placed in bad positions (e.g. ice blocks or sloped blocks in world generation).
    • Fixed a crash when you destroy a teleporter with a chest on top.
  • 1.2.1.2: Opening a chest can no longer grab items from it automatically on a small screen.
  • 1.2.0.3: People playing on small screens should no longer auto equip an item from a chest or pick it up.
  • 1.1.1: Fixed an issue that caused stacked coins to go missing from chests during multiplayer.
  • 1.0.6.1: No longer contain stacks of empty item.
  • 1.0.5:
    • Chests now spawn on the Surface, containing items to help new players survive.
    • Chests now contain loot based on the level they spawn in.
    • Gold Chests added, replacing most of the pre-generated chests.
  • 1.0.1: Sand directly under a chest no longer falls due to gravity.

Template:Translation project

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