Terraria Wiki

  • Discussions are now available on the Terraria Wiki.
  • Miss the old Hydra Skin? Try out our Hydralize gadget! Visit the preferences page while logged in and turn on the gadget.

READ MORE

Terraria Wiki
Advertisement
Copper Coin
Stack digit 1Stack digit 0Stack digit 0
Statistics
Type
Damage25 (Ranged)
Placeable✔️
Use time14 (Very fast)
Rarity0
Silver Coin
Stack digit 1Stack digit 0Stack digit 0
Statistics
Type
Damage50 (Ranged)
Placeable✔️
Use time14 (Very fast)
Rarity0
Gold Coin
Stack digit 1Stack digit 0Stack digit 0
Statistics
Type
Damage100 (Ranged)
Placeable✔️
Use time14 (Very fast)
Rarity0
Platinum Coin
Stack digit 9Stack digit 9Stack digit 9
Statistics
Type
Damage200 (Ranged)
Placeable✔️
Use time14 (Very fast)
Rarity0

Want me to pull a coin from behind your ear? No? Ok.

The Wizard

For money-making strategies, see Guide:Making money.

Coins are Terraria's main unit of currency. They are primarily used for NPC transactions, though other players may also accept them as payment in multiplayer. Coins can also be used as ammunition for the Coin Gun. There are currently 4 types of coins: Copper Coins, Silver Coins, Gold Coins, and Platinum Coins.

Coins can be obtained by killing enemies, interacting with NPCs, or finding them in multiple forms of loot. Despite coins appearing as the materials "Copper", "Silver", "Gold", or "Platinum", they are unrelated to their respective ore types and cannot be crafted from them.

The coin value an enemy drops upon death is calculated from fixed values in the game code, with some random variation.

Coin Types
Copper Coin
Silver Coin = 1
Gold Coin = 1
Platinum Coin = 1

Storage

Copper Coin Pile
A pile of Copper Coins

Inside the player's inventory, coins have their own special slots, although it is possible to move them into normal inventory slots.

  • Coins picked up from the environment, or "shift-clicked" from a storage item, will automatically combine into their higher denominations, if possible.
    • For example, if the player picks up 100 silver coins, they'll end up with one gold coin in their inventory instead.
    • Similarly, a player holding 96 silver coins and picking up another 15, will end up with 1 (more) gold coin and 11 silver coins.
  • Using "Quick Stack" on an open Piggy Bank, Safe or Defender's Forge (collectively, a "bank"), gives special behavior: If there is already at least one coin (of any value) in the bank, all coins in the player's main inventory and coin slots will be moved to the bank. All coins moved, and all coin stacks in the bank, will be combined into to the highest possible denominations and minimum number of stacks.
  • Using "Quick Stack To Nearby Chests" will not send coins to nearby banks, even if they already contain the same denomination.
  • Using "Quick Stack" (or "Quick Stack To Nearby Chests") on chests (or barrels, dressers etc.) will treat coins like any other items, and will not move coins from the player's coin slots.
  • However, coins do not auto-combine when manually moved into a bank or chest (etc.); if there is no room in the bank or chest, some will be left in the player's hand or coin slots. Stacks of 100 coins should then be manually crafted into the next denomination. (See also the warning below regarding Deposit All.)
  • In the early game, before receiving the piggy bank, it may be inevitable to store your coins in a chest. Deposit All does place coins, but if the chest is already full when you press Deposit All, higher denominations may be destroyed if a stack for that coin doesn't exist.
  • Coins may be spent in NPC transactions directly from the player's Piggy Bank, Safe, and Defender's Forge.

Crafting

PC versionConsole version
PC/Console-Only Content: This section's information applies only to the PC and Console versions of Terraria.
  • Coins can be "crafted" by hand, which combines or splits them into other denominations. Each coin is worth 100 of its lesser denomination (Copper → Silver → Gold → Platinum).

Drops Upon Death

  • Upon a player's death in Softcore Mode (the default mode), half of all of the stacks of coins in a player's inventory are dropped, rounded up to the nearest whole coin. For example, if the player possesses 1 Gold Coin in one stack, it will be dropped. If it is instead 10 coins, 5 will be dropped.
  • Upon player death in Mediumcore or Hardcore Mode, all coins are dropped, regardless of how the player died.
  • Being killed by a player-wielded weapon will not cause the player to drop any coins in Softcore Mode, even if recently damaged by an enemy.
  • Forms of accidental death, such as Fall Damage or Chaos State, will cause coins to drop.
  • Dying from the player's own projectile after having it reflected back by an enemy (such as a Selenian) will also result in coins being dropped.
  • In Expert mode, enemies can pick up coins dropped by enemies or players. Coins are often lost permanently on death, as enemies who pick up dead players' coins will often despawn once off-screen. Enemies holding dropped coins emit a sparkle effect based on the color of the best coin they're holding.
  • In Expert mode, Softcore players drop 75% of their coins upon death instead of 50%.


Notes

  • Coins have their damage values (from a Coin Gun) listed, and are listed as ammo.
  • Coins will make a clink sound when picked up.
  • Coin Portals have a rare chance to be opened by pots.
    Coin portal

    Desktop only A player standing next to a coin portal in the underworld.

  • In addition to the coins most slimes already drop, Coins have a small chance to appear as a bonus drop from Slimes.
  • Silver Coin Piles can sometimes be found in the Underground and Caverns in a Campsite, often accompanied by a Campfire and a background object of skeletal remains.

Trivia

  • As of the 1.3.0.1 update, Copper, Silver, and Gold coins are now the only items that can have a max stack of 100.
  • Coin Portals often spawn in the Underworld due to the large amount of pots.
  • Due to the transaction properties of portable storage, the maximum amount of money that a player can be considered to be able to spend at one time is exactly 173,826 Platinum (40 stacks in Piggy Bank (or Money TroughDesktop only) + 40 in Safe + 40 in Defender's ForgeDesktop only + 54 in Inventory, with each stack containing 999 Platinum Coins).
  • Coins can be sold on the Console versionWii U and Xbox editions. Doing so will do nothing, however.
  • Desktop onlyConsole versionMobile versionNintendo 3DS version Coins have a sell price equal to the amount in their stack, but, unsurprisingly, cannot be sold (on the Mobile version Mobile version, Platinum Coins will sometimes show a higher sell price, but this is most likely due to bugs).
  • A platinum coin is worth 1,000,000 copper coins.
    • Placing all of these coins would take up over 1/20th of a large world.
  • Purchasing every NPC item requires:
    • (Desktop only) 27 18 73 74
    • (Console version) 22 Platinum Coin (old) 81 Gold Coin (old) 31 Silver Coin (old) 24 Copper Coin (old)
    • (Mobile version) 23 Platinum Coin (mobile) 1 Gold Coin (old) 16 Silver Coin (old) 59 Copper Coin (old)
    • (Nintendo 3DS version) UnknownVerify
    • The highest amount of coins a player can drop is 1230 platinum 19 gold 62 silver and 24 copper in normal mode and 1845 platinum 29 gold 43 silver and 35 copper in Expert mode. Verify

History

  • Desktop 1.3.0.1:
    • New sound effect when coins are picked up.
    • New texture and animation for all coins.
    • You can now purchase items using all money in your character storage - including money in your inventory, Piggy Bank, and Safe.
    • Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coin.
  • Desktop 1.2.0.3:
    • You can no longer sell money.
    • Fixed a bug that would cause coins to disappear instead of converting into the next highest currency.
    • Holding coins when dying will now correctly drop those as well.
    • Coins will now auto stack when close to each other.
  • Desktop 1.2:
    • Sometimes Quick Stack does not stack correctly and coins are lost.
    • Coins cannot be sold to NPCs anymore.
    • Coins can be dropped by putting slush or silt into a extractinator.
    • You can no longer craft items or money by placing items in the trash.
  • Desktop 1.1.1:
    • Coins held on the cursor will correctly be dropped on death.
    • Fixed an issue that caused stacked coins to go missing from chests during multiplayer.
Advertisement