Critterss are harmless critters that can be caught with a Bug Net and do not normally interact with the player in any other way, except in that they can be killed by both players and enemies. They have 5 health and usually serve as ambient entities in Terraria. Most critters can be summoned by means of a statue, but will otherwise spawn randomly in any environment that supports them. There are currently 41 different Critters.
On PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy, the Gold Critters has a 1 in 150 chance of spawning instead of a normal one. These gold critters sell for 10 each. Gold critters are rare creatures which are detected by the Lifeform Analyzer. Visual identification is helped by the sparkles they emit when alive in the world.
Most naturally spawned Critterss can be caught with a Bug Net, and carried in the player's inventory (or placed in storage). If a critter caught with any Bug Net is taken from inventory and "used" (placed), it is again released into the environment at the cursor and behaves as usual.
On PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy, Critterss can be sold to any NPC vendor.
All caught Critterss can be crafted into Critters Cages to create animated display furniture. Once crafted, the critter cannot be released. Most Critters are caged in Terrariums, however Butterflies, Fireflies and Lightning Bugs are caged in Bottles, and Goldfish are caged in Bottled Water. Bottled Fireflies and Lightning Bugs also function as valid light sources.
On PC, Console, Mobile, tModLoader, and tModLoader Legacy, Critters spawned from statues cannot be caught with the Bug Net; attempting to do so will cause the critter to disappear in a puff of smoke.
Many caught Critters can be used as Bait with a Fishing Pole in order to go Fishing. These generally include any insect, worm, or mollusk (snail) Critters.
Most Critters will spawn in the place of enemies near NPCs. Mice, however, will generally not spawn near NPCs.
Types
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Critter | Environment | AI Type | Rarity | Sell | Bait Power | NPC ID | Notes | |
---|---|---|---|---|---|---|---|---|
Bird Internal Item ID: 2015
|
Forest | Bird | 5 | n/a | 74 | Bird Banner drops after every 50th kill. | ||
Gold Bird Internal Item ID: 2889
|
Forest | Bird | 10 | n/a | 442 | Rare creature. | ||
Black Scorpion Internal Item ID: 2156
|
Desert | Passive | 15 | 15% | 366 | |||
Blue Jay Internal Item ID: 2016
|
Forest | Bird | 750 | n/a | 297 | |||
Buggy Internal Item ID: 3194
|
Jungle | Passive Worm | 10 | 40% | 487 | Found by breaking background objects. | ||
Bunny Internal Item ID: 2019
|
Surface | Passive | 5 | n/a | 46, 540 | Bunny Banner drops after every 50th kill. | ||
Gold Bunny Internal Item ID: 2890
|
Surface | Passive | 10 | n/a | 443 | Rare creature. | ||
Cardinal Internal Item ID: 2017
|
Forest | Bird | 750 | n/a | 298 | |||
Duck Internal Item ID: 2123
|
Forest | Duck | 750 | n/a | 364, 365 | |||
Enchanted Nightcrawler Internal Item ID: 3191
|
n/a | Passive Worm | 20 | 35% | 484 | Crafted with a Worm and a Fallen Star. Does not spawn naturally. | ||
Firefly Internal Item ID: 1992
|
Forest - Night | Firefly | 3 | 20% | 355 | |||
Frog Internal Item ID: 2121
|
Jungle | Passive | 15 | n/a | 361 | |||
Gold Frog Internal Item ID: 2892
|
Jungle | Passive | 10 | n/a | 445 | Rare creature. | ||
Glowing Snail Internal Item ID: 2007
|
Mushroom Biome | Snail | 50 | 15% | 360 | |||
Goldfish Internal Item ID: 261
|
Water - Rain | Swimming | 750 | n/a | 55, 230 | Goldfish Banner drops after every 50th kill. Walks on land during rain. | ||
Grasshopper Internal Item ID: 2740
|
Forest | Slime | 250 | 10% | 377 | Found by breaking tall grass. | ||
Gold Grasshopper Internal Item ID: 2893
|
Forest | Slime | 10 | 50% | 446 | Rare creature. Found by breaking tall grass. | ||
Grubby Internal Item ID: 3192
|
Jungle | Passive Worm | 250 | 15% | 485 | Found by breaking Jungle grass and bushes. | ||
Lightning Bug Internal Item ID: 2004
|
The Hallow - Night | Firefly | 5 | 35% | 358 | |||
Mallard Duck Internal Item ID: 2122
|
Forest | Duck | 750 | n/a | 362, 363 | |||
Mouse Internal Item ID: 2003
|
Underground | Passive | 20 | n/a | 300 | Cannot be harmed by enemies. | ||
Gold Mouse Internal Item ID: 2894
|
Underground | Passive | 10 | n/a | 447 | Rare creature. Cannot be harmed by enemies. | ||
Penguin Internal Item ID: 2205
|
Tundra | Passive | 1250 | n/a | 148, 149 | Penguin Banner | ||
Red Squirrel Internal Item ID: 3563
|
Surface | Passive | 5 | n/a | 538 | |||
Scorpion Internal Item ID: 2157
|
Desert | Passive | 15 | 10% | 367 | |||
Sluggy Internal Item ID: 3193
|
Jungle | Passive Worm | 5 | 25% | 486 | Found by breaking background objects. | ||
Snail Internal Item ID: 2006
|
Underground | Snail | 20 | 10% | 359 | |||
Squirrel Internal Item ID: 2018
|
Surface | Passive | 5 | n/a | 299 | |||
Gold Squirrel Internal Item ID: 3564
|
Surface | Passive | 10 | n/a | 539 | Rare creature. | ||
Truffle Worm Internal Item ID: 2673
|
Underground Mushroom Biome | Passive Worm | 10 | 666% | 374, 375 | Only appears in Hardmode. Used to summon Duke Fishron. Can escape if the player gets too close. Detected by the Lifeform Analyzer. | ||
Worm Internal Item ID: 2002
|
Surface - Rain | Passive Worm | 5 | 25% | 357 | Can also be found by breaking background objects. | ||
Gold Worm Internal Item ID: 2895
|
Surface - Rain | Passive Worm | 10 | 50% | 448 | Rare creature. Can also be found by breaking background objects. |
Butterflies
Butterfly | Environment | AI Type | Rarity | Sell | Power | NPC ID | Notes | |
---|---|---|---|---|---|---|---|---|
Gold Butterfly Internal Item ID: 2891
|
Forest | Butterfly | 10 | 50% | 444 | Rare creature. | ||
Julia Butterfly Internal Item ID: 2001
|
Forest | Butterfly | 30 | 25% | 356 | |||
Monarch Butterfly Internal Item ID: 1994
|
Forest | Butterfly | 5 | 5% | 356 | |||
Purple Emperor Butterfly Internal Item ID: 1995
|
Forest | Butterfly | 75 | 35% | 356 | |||
Red Admiral Butterfly Internal Item ID: 1996
|
Forest | Butterfly | 40 | 30% | 356 | |||
Sulphur Butterfly Internal Item ID: 1998
|
Forest | Butterfly | 10 | 10% | 356 | |||
Tree Nymph Butterfly Internal Item ID: 1999
|
Forest | Butterfly | 1 | 50% | 356 | Extremely rare. | ||
Ulysses Butterfly Internal Item ID: 1997
|
Forest | Butterfly | 20 | 20% | 356 | |||
Zebra Swallowtail Butterfly Internal Item ID: 2000
|
Forest | Butterfly | 15 | 15% | 356 |
Gallery
Notes
- The spawn rates and spawn caps of Critters are affected by many of the same factors as those of hostile enemies, so Water Candles, Peace Candles
, Battle Potions, Calming Potions and Sunflowers will affect Critter spawns. - Critters caught with a Bug Net when the player has a full inventory will be dropped in the world as items rather than released.
- Critters regenerate health, this can be seen by hitting them with a low damage weapon/tool, like a Copper Axe, Copper Pickaxe or a Wooden Hammer.
- Trying to release a Goldfish will cause the goldfish to be consumed.
- Once a Critter is put inside a cage, bottle, or jar, that single Critter can no longer be released, and will stay in there forever. An alternative is to simply release the critter into an enclosed area, though the Critter can then despawn if a player travels too far away.
- During a Blood Moon, Bunnies, Goldfish, and Penguins will transform into hostile enemies: Corrupt Bunnies, Corrupt Goldfish and Corrupt Penguins in a Corruption world (!!Error: Available on all platforms! and Crimtane Bunnies, Crimtane Goldfish and Vicious Penguins in a Crimson world). So it is recommended for players who are ill-equipped or have low health to either kill or capture any bunny, goldfish, or penguin in their vicinity before nightfall happens. Critters that have been placed in inventory, storage, or cages will not be affected. These same critters can be transformed manually into their corruption form by throwing Vile Powder at them, and their crimson form by throwing Vicious Powder
. All Bunnies, Goldfish, and Penguins spawned from statues will transform into enemies if they are spawned during a Blood Moon. Once these critters have transformed into hostile enemies, they can no longer be caught with a Bug Net.
Tips
- With several NPCs acquired, keeping Water Candles around your suitable housing will cause more Critters to spawn, without spawning enemies.
- To find exactly how much damage an enemy does, a critter can be placed on the enemy. Critters have 0 defense and enemy damage to it will not vary unlike most situations of dealing damage. Projectiles from enemies will do varying and reduced damage to critters, so it will not work for measuring projectile damage.
- Early game, before a player can craft enough torches to place around a base, a player can use critters to alert them when an enemy is approaching.
Trivia
- Birds placed in a Terrarium peck in ascending order, the Blue Jay once, the Bird twice, the Cardinal three times and the Gold Bird four times.
- The Glowing Snail Cage emits a faint red glow, similar to the one Jellyfish Necklace does when under water.
History
- Desktop 1.3.0.1:
- Added Red Squirrel, Buggy, Grubby, and Sluggy.
- Added golden variations: Gold Bird, Gold Bunny, Gold Butterfly, Gold Frog, Gold Grasshopper, Gold Mouse, Gold Squirrel, and Gold Worm.
- Critters now have a sell price.
- Worms can be used to craft Enchanted Nightcrawlers.
- Desktop 1.2.4:
- Added Grasshopper and Truffle Worm.
- Many critters can now be used as bait.
- Desktop 1.2.3:
- There are now critter sounds.
- Added Duck and Mallard Duck, Firefly and Lightning Bug, Frog, Snail and Glowing Snail, Scorpion and Black Scorpion, Worm, and 8 Butterflies (Monarch, Sulphur, Zebra Swallowtail, Ulysses, Julia, Red Admiral, Purple Emperor, and Tree Nymph).
- Can catch all critters with Bug Net.
- You can now place critters in cages.
- Goldfish no longer drop as items when killed.
- Desktop 1.2.1: Mice can no longer be killed by enemies and no longer spawn in the underworld.
- Desktop 1.2.0.3: Added new friendly critters: Blue Jay, Cardinal, Squirrel and Mouse.
- Desktop 1.2: Added the Penguin.
- Desktop 1.1: Added the Bird.
- Desktop 1.0.4: Introduced the Bunny and Goldfish.
- Console 1.08: Added cages for Mallard Duck, Firefly, Lightning Bug, and Butterflies.
- Console 1.07 Holiday Update:
- Added: Duck and Mallard Duck, Firefly and Lightning Bug, Frog, Grasshopper, Scorpion and Black Scorpion, Snail and Glowing Snail, Worm and Truffle Worm, and Butterflies (Monarch, Sulphur, Zebra Swallowtail, Ulysses, Julia, Red Admiral, Purple Emperor, and Tree Nymph).
- Critters can now be caged (except for the Mallard Duck, Firefly, Lightning Bug, and Butterflies).
- All other critter content is in sync with Desktop 1.2.4.
- Console-Release: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.