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This is a Guide page.
This is a Guide page.
This means the page will walk you through a specific task, strategy, or enemy/boss fight.

The Desert is one of the main biomes of a Terraria world. The Surface isn't much harder than the Forest, but the Underground Desert contains unique hazards that can make it very dangerous for a new character.

It's optional to explore the Desert, but since it has more loot than regular Caverns, players prefer to explore it instead of regular biomes once they feel like their gear is good enough.

In Hardmode, the Desert will provide the materials for very good weapons that can be obtained at the very beginning of it.

Pre-Hardmode

The Underground Desert is extremely dangerous for a new character, since the enemies do much more damage and have higher defense than usual. Hence it is better to be very well prepared. It's recommended to explore it just before or after the Eye of Cthulhu is fought.

Recommended Gear

The Surface

There isn't too much to do in the Surface Desert, but at the start of a playthrough, the Cactus HelmetCactus armor and Cactus SwordCactus Sword are both very useful to begin with. However, if there is a Sandstorm the place should be left immediately, as the Angry TumblerAngry Tumblers or other enemies can very easily kill a new character.

A Pyramid can also be found. This place contains one unique item like the Sandstorm in a BottleSandstorm in a Bottle or the Flying CarpetFlying Carpet, the vanity Pharaoh's MaskPharaoh's set, and many Gold Coins.

On the side of the world that is opposite to the Snow and Jungle biomes, the entrance to the Underground Desert will be found.

Underground Desert

Underground Desert with Pyramid

A world view of an underground desert with a Pyramid.

Compared to the regular Caverns biome, the Underground Desert has more Underground Cabins, Ores, Life CrystalLife Crystals and ExtractinatorExtractinators than usual.

However, the enemies found are very dangerous:

  • The most common enemy, the Antlion ChargerAntlion Charger, has massive defense, damage and knockback resistance and charges very fast at a player, so even with good weapons it is still better to avoid combat with them. Antlion SwarmerAntlion Swarmers are another enemy with lower stats but the ability to fly. Due to their big size, they can both be easily stopped by quickly covering their path with blocks.
  • The biggest threat are the Tomb CrawlerTomb Crawlers. They are fast, go through blocks and deal high damage on hit. They are also fairly common for a Worm enemy, so the player should always watch out for the sound of them digging. Due to their high stats they should be treated with caution even with weapons that can hit multiple segments.

Once the Eater of Worlds or the Brain of Cthulhu have been defeated, the player can use the Nightmare PickaxeNightmare or Deathbringer PickaxeDeathbringer Pickaxes to mine the Desert FossilDesert Fossils, which are the only source of Sturdy FossilSturdy Fossil when using the Extractinator. This new material is used for Fossil HelmetFossil armor and Bone Throwing Weapons, which are very helpful for the Thrower class.

Hardmode

Like every other biome in Hardmode, the Desert becomes a lot more dangerous once it is activated. It is also one of the biomes that can be affected by the spread of the Corruption/Crimson and the Hallow, which give special properties and drops to some of the new enemies spawned.

Recommended gear

The Desert can be very tough when starting Hardmode, so it is recommended to be very well equipped before going in.

Armor

For the three main classes, PalladiumPalladiumPalladiumPalladium, OrichalcumOrichalcumOrichalcumOrichalcum, AdamantiteAdamantiteAdamantiteAdamantite or Titanium armorTitanium armorTitanium armorTitanium armor are the best available.

A Summoner should use the Spider MaskSpider armor instead, as the ore armors don't give any improvements to minions.

Weapons

For Melee users
For Ranger users
For Mages
For Summoners

Accessories

Exploring

Sand ElementalHardmode exclusive
Sand Elemental
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Environment
AI TypeSand Elemental AI
Damage40/80/120 (contact)
6088132 (Ancient Storm)
Max Life5000/10000/15000
Defense30
KB Resist95%/96% (when >50% health)
100% (when ≤50% health)
BannerSand Elemental BannerSand Elemental Banner
Immune toPoisonedConfused
Drops
Coins150375

On the Surface, the only new enemy seen will be the MummyMummies. They are slow and easy to avoid, however they get much faster at half health. If the surface Desert was infected by the Corruption/Crimson or Hallow biomes, Dark MummyDark Mummies or Light MummyLight Mummies will spawn instead. These variants are stronger and drop Dark or Light Shards, which can be used to make very strong weapons.

In the Underground Desert, many new enemies will be seen:

  • LamiaLamias are grounded enemies, and they are much faster and stronger than Mummies. They rarely drop a piece of their Vanity set when killed.
  • Sand PoacherSand Poachers have the ability to climb walls, making it much faster than usual. Given that the entirety of the Underground Desert is covered with walls, the player should always be cautious. They inflict the VenomVenom debuff on contact.
  • BasiliskBasilisks are essentially a Hardmode version of Antlion Chargers, as they behave identically and have very high knockback resistance. They have a chance to drop the Ancient HornAncient Horn when killed.
  • Dune SplicerDune Splicers are the Hardmode version of Tomb Crawlers. They are significantly bigger than other worm enemies, and they are much more aggressive as well. Despite their high stats, they can easily be killed with piercing or exploding weapons.

Additionally, during a Sandstorm, enemies from the underground and Sand Sharks will start spawning on the Surface, as well as a new miniboss: the Sand Elemental.

  • Sand SharkSand Sharks have the ability to "Swim" through sand blocks, and will quickly lunge at nearby players. They are very common, aggressive and have very high stats, so they can easily kill a player. However they cannot jump very high, so a platform above ground will make them much easier to deal with.
    • They have different variants for Crystal ThresherHallowed, Bone BiterCorrupted or Flesh ReaverCrimson Deserts. These have even higher stats and drop Light or Dark Shards as well.
  • The Sand Elemental is a miniboss enemy. It only attacks by summoning three Ancient Storms randomly around the general location of the player. When killed, it drops Forbidden Fragments used for Forbidden MaskForbidden Armor.

While the Sand Elemental's attacks can be easily predicted and dodged, they will limit movement, making the common Sand Sharks and Dune Splicers much harder to avoid. It is recommended to make a platform above ground, as then the Dune Splicers and Sand Sharks won't be able to jump high enough as to reach the player, so the Sand Elemental can be killed much more easily.

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