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Night's Edge

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Night's Edge
  • Night's Edge item sprite
Stack digit 1.png
Statistics
Type
Damage42Melee
Knockback4.5 (Average)
Critical chance4%
Use time27 Average
RarityRarity level: 3
Sell40000*4 Gold Coin.png
Research1 required
Animation of the Night's Edge.

The Night's Edge is a broadsword, notable for having the highest base damage of all swords available before entering Hardmode. It has about the same reach as a Muramasa, one of its crafting ingredients. When swung, the Night's Edge emits light similar to the Fiery Greatsword and Muramasa, but the effect is more subtle and does not last as long. It can also be upgraded into the True Night's Edge, a powerful Hardmode sword, which in turn can be further upgraded into the Terra Blade, which can additionally be upgraded to the post-Moon Lord sword, the Zenith.

Its best modifier is Legendary.

Crafting[edit | edit source]

Recipe[edit | edit source]

Crafting tree[edit | edit source]

Used in[edit | edit source]

Notes[edit | edit source]

  • Because the Night's Edge requires the Muramasa, which is obtained in the Dungeon, it is only obtainable after Skeletron has been defeated.
    • Since version 1.4, where the Dungeon is created under a Living Tree, it is possible to find a Locked Golden Chest as you enter the Dungeon area. Simply farming enemies for Golden Key drops at the entrance, can make finding Muramasa pre-Skeletron possible - given some luck in what was generated in the chest.
  • It is possible to get the Muramasa from Golden Lock Boxes.

Tips[edit | edit source]

  • With the Legendary modifier, this weapon can last well into Hardmode.
  • Its components net 31000*3 Gold Coin.png 10 Silver Coin.png in total when sold, while the sword itself nets 40000*4 Gold Coin.png when sold.
  • In the Mobile version Mobile version, autoswing can be enabled manually, enabling the Night's Edge to be autoswung.

Trivia[edit | edit source]

  • Before the 1.1 update, the Night's Edge was the strongest sword in the game, although it has been dethroned since. Nonetheless, it is still the strongest pre-Hardmode sword; except on 3DS version 3DS version, where Phasesabers are already available pre-Hardmode.
  • Console VersionOld-gen console versionMobile Version3DS Version The Night's Edge is the only item crafted at an Altar that is not a boss-summoning item.
  • The four swords used to craft it all represent a major pre-Hardmode biome: The Blade of Grass represents the Jungle, the Muramasa the Dungeon, the Fiery Greatsword The Underworld, and the Light's Bane/Blood Butcherer represents the evil biome.
  • The Night's Edge is available as a real-life toy, produced by Jazwares.[1]
  • The Night's Edge appears in Dungeons Defenders 2 as the Phantom's Edge.
  • The Night's Edge resembles a Corruption-themed sword because of the particles it emits, regardless of the crafting recipe.
  • The sword's particles contain all of the ones from the swords it is made from: Muramasa (upright cross), Fiery Greatsword (diagonal cross), Blade of Grass (small bubbles), and Light's Bane/Blood Butcherer (large bubbles).
  • Two out of the four swords making up the Night's Edge, the Fiery Greatsword and the Blade of Grass, are both larger and have more reach, which is one of two downgrades when making the sword; the other being a lower knockback than the Fiery Greatsword, the Blood Butcher, or the Lights Bane.

History[edit | edit source]

  • Console 1.02:
    • Now used in the crafting of the True Night's Edge.
    • The Blood Butcherer can now be used instead of Light's Bane in its crafting recipe.
    • Sell value increased from 5400*54 Silver Coin.png to 10000*1 Gold Coin.png 800*8 Silver Coin.png.
  • Mobile 1.2.11212:
    • Now used in the crafting of the True Night's Edge.
    • The Blood Butcherer can now be used instead of Light's Bane in its crafting recipe.
    • Sell value increased from 5400*54 Silver Coin.png to 10000*1 Gold Coin.png 800*8 Silver Coin.png.
  • Mobile-Release: Introduced with sprites and mechanics from Desktop 1.0.6.
  • 3DS-Release: Introduced with sprites, recipes, and mechanics from Desktop 1.2.

References[edit | edit source]