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Pirate Captain

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Pirate Captain
Pirate Captain.png
Statistics
TypeEnemy
EnvironmentPirate Invasion
AI TypeFighter AI
Damage70 / 140 (melee)
200 / 400 (cannonball)
30 / 60 (gun)
Max Life3000 / 6000 Desktop version
2000 Old-gen console versionMobile Version
Defense30 Desktop version
28 Old-gen console versionMobile Version
KB Resist100%
Immune toPoisonedConfusedVenom
BannerPirate Captain BannerPirate Captain BannerDesktop VersionConsole Version3DS Version
Drops
Coins 5 Gold Coin
This article is about the enemy. For the NPC that spawns after defeating the invasion, see Pirate.

The Pirate Captain appears during a Hardmode Pirate Invasion. They are immune to the Poisoned, Venom, and Confused debuffs and are immune to knockback. They use a gun with shooting speeds comparable to the Minishark, stops firing for a few seconds and fires a cannonball. The cannonball has a short range, and can be easily avoided by keeping a distance or by standing on a platform of solid blocks.

Notes[edit | edit source]

  • Only one Pirate Captain can exist at a time, but multiple can spawn over the course of an invasion.
  • It does not attack if there are solid blocks in the way.

History[edit | edit source]

  • Desktop 1.3.0.1:
    • Health increased from 2000 to 3000.
    • Defense increased from 28 to 30.
    • Can now drop its own respective banner.
  • Desktop 1.2.3:
    • Now immune to Confused debuff.
    • Fixed bug where pirate captains would drop 5 heads as corpse parts and no arms or legs when killed.