A Pyramid is a Desert structure composed of Sandstone Brick. Pyramids are rare, and most generated worlds will not contain any.
The bulk of the Pyramid is buried underground, with its tip usually protruding slightly from the Desert surface. Pyramids contain a single zigzagging tunnel leading to a treasure room, which can contain unique loot. In addition to unique treasures, they are furnished with unique decorative Banners and a variety of Pots and Coin Stashes.
Contents
Pyramid | |||||||||||
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Unique Treasures | Unique Drops | ||||||||||
Through plundering: From terrain: |
Notes
- It is possible, though very rare, for up to 4 Pyramids to generate in a single world.
- A Pyramid's natural tunnel sometimes ends abruptly.
- An experiment generating one hundred small worlds using version 1.2.0.3.1 showed an 83% chance of having no pyramids, a 15% chance of having one pyramid, and a 2% chance of having two pyramids. However, Pyramids are slightly more common since version 1.2.3.
- Another experiment generating one hundred small, medium and large worlds using version 1.3.5 showed a 16% chance in small worlds, 42% chance in medium worlds and 39% chance in large worlds of having one or multiple pyramids.
- In the Mobile version, mummies can sometimes spawn when pots are broken in pyramids.
- In the Mobile version, Pyramids contain two rooms. One is along the standard path, the other is completely enclosed. The one along the path always has a Gold Chest while the second one will sometimes. If the second one does contain a Gold Chest, it will contain standard pyramid loot. The second room will also contain an orange torch and two Pyramid Banners.
History
- Desktop 1.2.3: Made slightly more common.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.