Terraria Wiki

  • Discussions are now available on the Terraria Wiki.
  • Miss the old Hydra Skin? Try out our Hydralize gadget! Visit the preferences page while logged in and turn on the gadget.

READ MORE

Terraria Wiki
Advertisement
Statues
  • Heart Statue   Skeleton Statue   Boomerang Statue   'A' Statue
Stack digit 9Stack digit 9
Statistics
Type
Placeable✔️ (2 wide × 3 high)
Use time10 (Very fast)
Rarity0
Sell60
  • Internal Tile ID: 105 (Normal), 337 (Text), 349 (Mushroom)

Angel Statue you say? I'm sorry, I'm not a junk dealer.

Merchant

Statues are furniture items. There are a total of 108 different statues: 31 decoration statues, 36 text and numerical statues and 41 functional mechanisms that have an effect when connected to wires and activated. Depending on the statue, upon activation it may spawn enemies, drop items, or teleport an NPC to the statue's location. Most statues can be found already placed in any area underground (most frequently in the Dungeon, Underground Cabins, and Cavern level), though Angel Statues also appear in Chests. Like all furniture, a pickaxe is used to free and collect them.

Functional statues

See also: Guide:Wiring.

These statues can be wired and activated to spawn enemies, drop items, or teleport a random NPC to their location. Statue-spawned enemies don't drop coins. They generally drop their other usual items, with the exception of the Mimic, which will only drop its banner after the designated amount of kills. Aside from normal items, enemies spawned from statues may also drop hearts and mana stars, potentially granting an alternative source of health and mana. Statues found in Underground Cabins may be connected to Pressure Plates, and can easily spawn enemies that kill early game players.

See spawn limits (below) for limitations that apply to functional statues. Template:Item/options

Spawn Enemies
Statue Enemy Notes
Armed Zombie Statue placed Armed Zombie StatueArmed Zombie Statue
Internal Item ID: 3719
ZombieZombie(Expert mode variant)
Bat Statue placed Bat StatueBat Statue
Internal Item ID: 443
Cave BatCave Bat
Blood Zombie Statue placed Blood Zombie StatueBlood Zombie Statue
Internal Item ID: 3720
Blood ZombieBlood Zombie
Bone Skeleton Statue placed Bone Skeleton StatueBone Skeleton Statue
Internal Item ID: 3712
SkeletonSkeleton(Expert mode variant)
Chest Statue placed Chest StatueChest Statue
Internal Item ID: 463
MimicMimic
  • Spawned Mimics resemble the appropriate Chest type for the current biome.
  • Chest Statues can still spawn Mimics in Pre-Hardmode.
  • Mimics spawned via the statue will not drop loot, even in Hardmode.
Crab Statue placed Crab StatueCrab Statue
Internal Item ID: 454
CrabCrab
  • Doesn't have items to drop.
  • Useful for making a Crab Engine.
Drippler Statue placed Drippler StatueDrippler Statue
Internal Item ID: 3710
DripplerDrippler
Granite Golem Statue placed Granite Golem StatueGranite Golem Statue
Internal Item ID: 3718
Granite GolemGranite Golem
Harpy Statue placed Harpy StatueHarpy Statue
Internal Item ID: 3715
HarpyHarpy
Hoplite Statue placed Hoplite StatueHoplite Statue
Internal Item ID: 3717
HopliteHoplite
Jellyfish Statue placed Jellyfish StatueJellyfish Statue
Internal Item ID: 459
Blue JellyfishBlue Jellyfish
Medusa Statue placed Medusa StatueMedusa Statue
Internal Item ID: 3714
MedusaMedusa
Pigron Statue placed Pigron StatuePigron Statue
Internal Item ID: 3716
PigronPigron(Any)
  • Drops Bacon (1.67%).
  • Spawnable in Pre-Hardmode, but won't drop loot.
  • Needs an area 6 blocks wide and 3 blocks high to spawn (otherwise produces merely a puff of smoke).
  • Spawns in a random color.
  • Doesn't drop items when killed by traps.
  • Usual drop rates reduced by a factor of 20.
Piranha Statue placed Piranha StatuePiranha Statue
Internal Item ID: 478
PiranhaPiranha
Shark Statue placed Shark StatueShark Statue
Internal Item ID: 2672
SharkShark
  • Drops Shark Fin (98%) and Diving Helmet (2%).
  • Needs an area 6 blocks wide and 3 blocks high to spawn (otherwise produces merely a puff of smoke).
Skeleton Statue placed Skeleton StatueSkeleton Statue
Internal Item ID: 446
SkeletonSkeleton
Slime Statue placed Slime StatueSlime Statue
Internal Item ID: 440
Blue SlimeBlue Slime
  • Drops Gel (100%) and Slime Staff (0.01%).
  • Useful for creating an invulnerability mechanism to shield against heavy damage attacks.
Undead Viking Statue placed Undead Viking StatueUndead Viking Statue
Internal Item ID: 3713
Undead VikingUndead Viking
Unicorn Statue placed Unicorn StatueUnicorn Statue
Internal Item ID: 3709
UnicornUnicorn
  • Drops Unicorn Horn (5%) and Unicorn on a Stick (0.05%).
  • Spawnable in Pre-Hardmode, but won't drop loot.
  • Needs an area 6 blocks wide and 3 blocks high to spawn (otherwise produces merely a puff of smoke).
  • Doesn't drop items when killed by traps.
  • Usual drop rates reduced by a factor of 20.
Wall Creeper Statue placed Wall Creeper StatueWall Creeper Statue
Internal Item ID: 3708
Wall CreeperWall Creeper
Wraith Statue placed Wraith StatueWraith Statue
Internal Item ID: 3711
WraithWraith
  • Drops Fast Clock (0.05%).
  • Spawnable in Pre-Hardmode, but won't drop loot.
  • Doesn't drop items when killed by traps.
  • Usual drop rates reduced by a factor of 20.

Template:Item/options

Critters spawned from statues cannot be caught with the Bug Net. Attempting to do so will cause the critter to disappear in a puff of smoke. Template:Item/options

Spawn Critters
Statue Critter Notes Recipe Crafting Station
Bird Statue placed Bird StatueBird Statue
Internal Item ID: 464
BirdBird
CardinalCardinal
Blue JayBlue Jay
or
PC versionConsole versionMobile versiontModLoader version:
Heavy Work BenchHeavy Work Bench
Buggy Statue placed Buggy StatueBuggy Statue
Internal Item ID: 3662
GrubbyGrubby
SluggySluggy
BuggyBuggy
Bunny Statue placed Bunny StatueBunny Statue
Internal Item ID: 445
BunnyBunny
Old-gen console versionWindows Phone versiontModLoader 1:
or
PC versionConsole versionMobile versiontModLoader version:
Butterfly Statue placed Butterfly StatueButterfly Statue
Internal Item ID: 3652
ButterflyButterfly(Any)
Duck Statue placed Duck StatueDuck Statue
Internal Item ID: 3659
DuckDuck
Mallard DuckMallard Duck
Firefly Statue placed Firefly StatueFirefly Statue
Internal Item ID: 3654
FireflyFirefly
Lightning BugLightning Bug
Fish Statue placed Fish StatueFish Statue
Internal Item ID: 444
GoldfishGoldfish
or
PC versionConsole versionMobile versiontModLoader version:
Frog Statue placed Frog StatueFrog Statue
Internal Item ID: 3661
FrogFrog
PC versionConsole versionMobile versiontModLoader version:
or
Grasshopper Statue placed Grasshopper StatueGrasshopper Statue
Internal Item ID: 3657
GrasshopperGrasshopper
Mouse Statue placed Mouse StatueMouse Statue
Internal Item ID: 3658
MouseMouse
Penguin Statue placed Penguin StatuePenguin Statue
Internal Item ID: 3660
PenguinPenguin
Scorpion Statue placed Scorpion StatueScorpion Statue
Internal Item ID: 3655
ScorpionScorpion
Snail Statue placed Snail StatueSnail Statue
Internal Item ID: 3656
SnailSnail(80%)
Glowing SnailGlowing Snail(20%)
Squirrel Statue placed Squirrel StatueSquirrel Statue
Internal Item ID: 3651
SquirrelSquirrel
Worm Statue placed Worm StatueWorm Statue
Internal Item ID: 3653
WormWorm
PC versionConsole versionMobile versiontModLoader version:
or

Template:Item/options

Teleport NPC
Statue Effect
King Statue placed King StatueKing Statue
Internal Item ID: 476
Teleports a random male
NPC to the statue's location
Queen Statue placed Queen StatueQueen Statue
Internal Item ID: 477
Teleports a random female
NPC to the statue's location
These can only summon NPCs that are currently alive and have been rescued.
Drop Items
Statue Drops
Bomb Statue placed Bomb StatueBomb Statue
Internal Item ID: 453
BombBomb
Heart Statue placed Heart StatueHeart Statue
Internal Item ID: 473
HeartHeart
Star Statue placed Star StatueStar Statue
Internal Item ID: 438
StarStar
Decorative
Statue Effect
Activation and deactivation animation of the Mushroom Statue Activation and deactivation animation of the Mushroom Statue Mushroom Statue placed Mushroom StatueMushroom Statue
Internal Item ID: 470
Emits blue glow similar to Mushroom Grass on the PC version PC version, Console version Console version, Mobile version Mobile version, Old Chinese version Old Chinese version, tModLoader version tModLoader version, and tModLoader 1 tModLoader 1.3-Legacy version.
(not a valid light source for NPC houses)

Decorative statues

Decorative Statues have no function and only serve as decoration. They are generally found placed underground. The three Lihzahrd statues are only found in the Jungle Temple, and are the only statues that do not appear to be made of stone. The Angel Statue is sometimes found in Chests. The Armor Statue can also be crafted with 50 Stone Block at a Work BenchWork Bench.

  • Angel Statue placed Angel StatueAngel Statue
    Internal Item ID: 52
  • Anvil Statue placed Anvil StatueAnvil Statue
    Internal Item ID: 468
  • Armor Statue placed Armor StatueArmor Statue
    Internal Item ID: 360
  • Axe Statue placed Axe StatueAxe Statue
    Internal Item ID: 465
  • Boomerang Statue placed Boomerang StatueBoomerang Statue
    Internal Item ID: 461
  • Boot Statue placed Boot StatueBoot Statue
    Internal Item ID: 462
  • Bow Statue placed Bow StatueBow Statue
    Internal Item ID: 460
  • Corrupt Statue placed Corrupt StatueCorrupt Statue
    Internal Item ID: 466
  • Cross Statue placed Cross StatueCross Statue
    Internal Item ID: 458
  • Eyeball Statue placed Eyeball StatueEyeball Statue
    Internal Item ID: 471
  • Gargoyle Statue placed Gargoyle StatueGargoyle Statue
    Internal Item ID: 450
  • Gloom Statue placed Gloom StatueGloom Statue
    Internal Item ID: 451
  • Goblin Statue placed Goblin StatueGoblin Statue
    Internal Item ID: 441
  • Hammer Statue placed Hammer StatueHammer Statue
    Internal Item ID: 455
  • Hornet Statue placed Hornet StatueHornet Statue
    Internal Item ID: 452
  • Imp Statue placed Imp StatueImp Statue
    Internal Item ID: 449
  • Activation and deactivation animation of the Mushroom Statue Mushroom Statue placed Mushroom StatueMushroom Statue
    Internal Item ID: 470
  • Pickaxe Statue placed Pickaxe StatuePickaxe Statue
    Internal Item ID: 469
  • Pillar Statue placed Pillar StatuePillar Statue
    Internal Item ID: 472
  • Pot Statue placed Pot StatuePot Statue
    Internal Item ID: 474
  • Potion Statue placed Potion StatuePotion Statue
    Internal Item ID: 456
  • Reaper Statue placed Reaper StatueReaper Statue
    Internal Item ID: 447
  • Shield Statue placed Shield StatueShield Statue
    Internal Item ID: 442
  • Spear Statue placed Spear StatueSpear Statue
    Internal Item ID: 457
  • Sunflower Statue placed Sunflower StatueSunflower Statue
    Internal Item ID: 475
  • Sword Statue placed Sword StatueSword Statue
    Internal Item ID: 439
  • Tree Statue placed Tree StatueTree Statue
    Internal Item ID: 467
  • Woman Statue placed Woman StatueWoman Statue
    Internal Item ID: 448
  • Lihzahrd Statue placed Lihzahrd StatueLihzahrd Statue
    Internal Item ID: 1152
  • Lihzahrd Guardian Statue placed Lihzahrd Guardian StatueLihzahrd Guardian
    Statue
    Internal Item ID: 1154
  • Lihzahrd Watcher Statue placed Lihzahrd Watcher StatueLihzahrd Watcher
    Statue
    Internal Item ID: 1153

Text Statues

These are crafted at the Heavy Work BenchHeavy Work Bench with 50 Stone Block each.

Spawn limits

Statue Spawn Limit Diagram (small)

Entities within range count towards spawn limit.

Activation of a spawning statue will not produce an item/character if a certain quantity of that entity already exists within a certain range. The range boundary is square, centered on the statue's spawning point.

Spawn Limit Distance (D) to Range Boundary
Enemy and Critter Statues Item Statues
3 12.5 tiles (200 pixels) 18.75 tiles (300 pixels)
6 37.5 tiles (600 pixels) 50 tiles (800 pixels)
10 Anywhere in the world
  • Example: A new Bunny will not be spawned by an activated Bunny Statue if 3 or more Bunnies already exist within a 200 pixel radius.

All statues (even those that appear shorter) have a footprint of 6 tiles (2 × 3). Each of these 6 tiles could be used as a wire input. Since the 1.3 update, each input shares the cooldown period with each other after activation. During an input's cooldown, activations from any trigger devices (Switches, Timers, Pressure Plates) will be ignored. For enemy and critter statues, this cooldown lasts exactly 0.5 seconds. Item statue inputs have a 10 second cooldown.

Creatures spawned by Fish and Bunny Statues during a Blood Moon will immediately become corrupted. Corrupt Goldfish and Corrupt Bunny enemies do not count against the spawn limits, allowing quicker farming. The same is true of Goldfish which start walking during rain. Another exception is the Bomb Statue, since Bombs may group together into stacks of up to 100 and each stack counts as a single item.

Notes

File:Statue fully wired.png

Shorter statues, like these Fish Statues, still activate from any wires in its entire 2x3 tile space, even though some wires don't touch them graphically. Note: In the PC version PC version, the six tiles share the same cooldown time.

  • Despite its name, the Armor Statue cannot be used to display armor. Instead, armor is displayed using Mannequins and Womannequins.
  • Spawned enemies will not drop items that are specific to a particular biome or event.
  • Bunnies and Goldfish spawned during the Blood Moon have some special characteristics:
  • With a single wire color, up to three independent 1 Second Timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (eg. if lava or a continually activated trap is used, as in the image to the right), each activation will successfully spawn an enemy. Verify
  • Old-gen console versionVerify Nintendo 3DS version Connecting two or three 1 Second Timers to the same tile using multiple wire colors results in more spawns, though timing for the activation of the timer is required. The timers can override each other if their intervals are too close together. However, it is possible to activate all six blocks of a statue for six spawns per second with only two one-second timers if you use all three colors of wire.
  • Statues if naturally placed can spawn enemies only if its slightly off screen.

Tips

  • When spawning weak enemies into lava, the spawn limit is beside the point -- the important constraint is two activations per statue per second. Given enough statues and wiring to stagger their activation, enemies can be spawned as fast as they get killed.
  • The most valuable statue in terms of rare drops is the Granite Golem Statue (2 per Night Vision Helmet); it does produce a fair bit of granite, but that stacks to 999, so it averages 1 stack for each 133 spawns (and the granite can be monetized as well). It also takes a little longer to kill than the next contenders (three hits from lava). The Skeleton statues is next best and dies in two lava hits. (The Hoplite has slightly better average drops, but also produces a flood of unsalable Javelins.) The Piranha is third, with only 80% of the Skeleton's per-spawn yield (but it's a one-hit kill). For both Skeleton and Piranha, 80% of the profit actually comes from crafting Hooks into Grappling Hooks. The Jellyfish statue trails distantly and produces a flood of near-worthless Glowsticks. The Unicorn statue is another option; the unicorns take much longer to die, but the horns have other uses beyond sale. (See Guide:Making money for more details.)
  • The Metal Detector can help find statues. It can find Underground Cabins (by detecting the chest within), where statues often spawn. Note that Hardmode ores, Life Crystals and Life Fruits have priority over chests.
  • Slimes spawned by the Slime Statue during the Slime Rain event can help add to the number required to summon the King Slime.
  • Bunnies can be caught from the Bunny Statue and be crafted into Explosive Bunnies (which would otherwise cost 35 if purchased from the Pirate NPC).
  • Another way to make money or grind for Ectoplasm is to place a Chest Statue or Shark Statue in the Dungeon after Plantera has been defeated. Since only enemies with above 100 health have a chance (6.67%) of spawning a Dungeon Spirit (drop 1-2 Ectoplasm, 50 each).
  • Statues with reduced drop rates, (e.g. Medusa, Unicorn) have the drop rate divided by 4, giving a drop rate of 1/4th of the normal drop rate.
  • Spawned enemies from statues will drop Mana Stars when killed if the player is currently not at maximum mana, and hearts if the player is not at full health. This can be used to create a spawner on a timer near or above a player arena, and give them a semi-steady supply of mana and hearts, at a faster rate than statues alone. For this purpose, the Crab and Wall Creeper statues are best, as they are quick kills (one- and two-hit respectively, with lava) that drop no other items.

Trivia

  • Before the 1.1 update, the Angel Statue could be neither placed nor sold, and had no apparent use in the game. It was (and still is, even after the update) the subject of a running in-game joke, whereby NPCs will make reference to its useless nature. It was speculated to be a replacement for developer testing items, to prevent the overpowered test items from being hacked in. It could also simply be an in-joke among the game's developers. If the player acquires a Zapinator (except on the 3DS version where it is dropped by Plantera), Soul Scythe, Scythe, or Icemourne with an Inventory Editor, it will become an Angel Statue.
  • The Angel Statue is similar to the Perfectly Generic Item in Starbound in that if an item is invalid it will be replaced with another item.
  • The Angel Statue is listed to have five separate item IDs, but all five different statues will stack upon one another in your inventory.Verify
  • The Pillar Statue is the only statue that does not have a base.
  • The Mushroom Statue, though not being a functional statue, will react when stimulated with wire by lighting up.
  • The Shield Statue, when placed, has a design similar to the old Cobalt Shield.
Unimplemented Statues
The two unimplemented statues introduced in the 1.3.2 update.
  • New statue graphics were added, but the items that place them were never implemented, nor were they given names. The first statue appears to be a sort of bird, while the other seems to be an owl.
    • In the Console 1.0.750.0 patch, new splash screens were added to the game in similar vein to those teased for the upcoming 1.4 update. One of these is an ocean themed splash, which features a bird that bears a resemblance in shape to the one in the first statue.
    • A critter with a similar shape has been shown in another 1.4 spoiler.
  • The Unicorn Statue strongly resembles the knight chess piece.
  • The Reaper Statue resembles the Grim Reaper.

History

  • Desktop 1.3.2: Walking Goldfish spawned from statues can no longer be captured in bug nets. Added two new unused statue textures.
  • Desktop 1.3.1:
    • Critter statues added: Buggy, Butterfly, Duck, Firefly, Frog, Grasshopper, Mouse, Penguin, Scorpion, Snail, Squirrel, and Worm.
    • Enemy statues added: Armed Zombie, Blood Zombie, Bone Skeleton, Drippler, Granite Golem, Harpy, Hoplite, Medusa, Pigron, Undead Viking, Unicorn, Wall Creeper, and Wraith.
    • Critters generated by statues can no longer be captured in bug nets (except walking Goldfish).
    • Drop rates for enemies spawned by new statues are divided by 4.
    • Some Enemies spawned by new statues drop nothing when killed by traps/environment.
    • Some enemies spawned by new statues are non-aggressive during the daytime.
    • Old statue sprites updated.
  • Desktop 1.3.0.1:
    • Skeleton Statues can generate as part of Statue traps.
    • Chest Statues can now be found in generated houses in Underground Deserts.
    • Each of the 6 tiles of a functional Statue now share the same cooldown, preventing the use of multiple Timers to spawn six times as many enemies or items.
    • Mimics and Sharks spawned by Statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
    • Fixed bug where KO Cannon could drop from Statue-spawned enemies.
    • Fixed a bug where you could spawn a heart/enemy from a statue using wires faster than intended.
    • Fixed a bug where Piranha Statues weren't spawning properly when a world was created.
    • Mushroom Statue will now light up when wired.
  • Desktop 1.2.4:
    • Armor Statue recipe changed, now requires 50 Stone Block instead of 100 (still crafted  @  Work Bench).
    • Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50 Stone Block  @  Heavy Work Bench).
  • Desktop 1.2.0.3:
    • The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
    • The King Statue and Queen Statue now correctly summon new NPCs.
  • Desktop 1.2.0.2:
    • Hardmode summon items no longer drop from Statue-spawned enemies.
    • Statues will no longer spawn on Thin Ice.
  • Desktop 1.2:
    • All Statues are now freed with a Pickaxe instead of a Hammer.
    • Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
    • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
  • Desktop 1.1.1: Statues no longer turn into Armor Statues when they are smashed from the top.
  • Desktop 1.1:
    • Angel Statue is now placeable and stackable (max 99), sell value increased from 1 to 60, and removed tooltip ('It doesn't do anything.').
    • Sprite updated.
    • Renamed Statue to Armor Statue.
    • Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
  • Desktop-Release: Introduced Angel Statue, however cannot be held, placed, nor equipped.
  • Console 1.0.750.0: (PlayStation 4)
    • Skeleton Statues can generate as part of Statue traps.
    • Chest Statues can now be found in generated houses in Underground Deserts.
    • Each of the 6 tiles of a functional Statue now share the same cooldown, preventing the use of multiple Timers to spawn six times as many enemies or items.
    • Mimics and Sharks spawned by Statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
    • The Mushroom Statue will now light up when wired.
    • Updated sprites to match Desktop 1.3.1.
  • Console 1.07:
    • Armor Statue recipe changed, now requires 50 Stone Block instead of 100 (still crafted  @  Work Bench).
    • Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50 Stone Block  @  Heavy Work Bench).
  • Console 1.02:
    • All Statues are now freed with a Pickaxe instead of a Hammer.
    • Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
    • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
    • Statues no longer generate on Thin Ice.
    • The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
    • Hardmode summon items no longer drop from Statue-spawned enemies.
  • Console-Release: Introduced with mechanics, recipes, and variants of Desktop 1.1.1.
  • Mobile 1.2.11212:
    • Armor Statue recipe changed, now requires 50 Stone Block instead of 100 (still crafted  @  Work Bench).
    • Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50 Stone Block  @  Heavy Work Bench).
  • Mobile 1.2.6508:
    • All Statues are now freed with a Pickaxe instead of a Hammer.
    • Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
    • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
    • Statues no longer generate on Thin Ice.
    • The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
    • Hardmode summon items no longer drop from Statue-spawned enemies.
  • Mobile 1.1.5536:
    • Angel Statue is now placeable and stackable (max 99), sell value increased from 1 to 60, and removed tooltip ('It doesn't do anything.').
    • Updated sprite to match Desktop 1.1.
    • Renamed Statue to Armor Statue.
    • Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
  • Mobile-Release: Introduced with mechanics, recipes, and variants of Desktop 1.0.6.
  • 3DS-Release: Introduced with mechanics, recipes, and variants of Desktop 1.2.4.
Advertisement