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Rocket Launchers are a variety of Ranged weapon that fire Rockets. While they use the same ammunition, individual launchers vary wildly in missile behaviour. Rockets generally explode on contact with an enemy or solid block, dealing heavy damage within the area of the explosion. This can often damage the user if not fired carefully.

There are four varieties of Rockets available. Rockets I and II are equal in damage, as are Rockets III and IV; as such, only damage values for I and III are listed on this table. Even-numbered variants are capable of destroying blocks when used with certain launchers, though some blocks are immune to explosions.

Rocket Launchers benefit from the damage bonus of the Shroomite Helmet.

Conventional Launchers[]

Weapon Damage Auto fire? Fire rate Acquired from Sell Notes
Base Template:Linked icon Template:Linked icon
Grenade Launcher Grenade Launcher 55Console versionMobile version/60Desktop only 95/100 120/125 ✔️ 29 (Average) Dropped by Plantera 2 Shots affected by gravity, will bounce and roll along solid surfaces
Rocket Launcher Rocket Launcher 60 100 125 ✔️ 29 (Average) Dropped by Skeleton Commando in a post-Plantera dungeon 2 Fires rockets like slow bullets, missiles have burning trail
Proximity Mine Launcher Proximity Mine Launcher 80 120 145 ✔️ 39 (Slow) Sold by Cyborg for 35 7 Explosives roll to a stop and wait until enemies draw near before exploding
Electrosphere Launcher Electrosphere Launcher 40 80 105 11 (Very Fast) Dropped by Martian Saucer during Martian Madness 10 Explodes at the cursor, creating a damaging field. Fields cannot overlap. Does not destroy blocks.
Snowman Cannon Snowman Cannon 67 107 132 ✔️ 15 (Very Fast) Dropped by Ice Queen during Frost Moon 20 Rockets track enemies. Explosions do not damage the user.
Celebration Celebration 65 106 130 ✔️ 29 (Average) Dropped by Moon Lord 10 Fires two rockets at the cost of one. Rockets travel a set distance before exploding. Explosions damage neither blocks nor the user.

Technical Launchers[]

These weapons don't use rockets as ammo but still benefit from Shroomite Helmet.

Weapon Damage Ammo Used Auto fire? Fire rate Acquired from Sell Notes
Base With Ammo
Stynger Stynger 45 62 Stynger Bolt ✔️ 21 (Fast) Dropped by Golem. 7 Bolts explode on contact, shattering into explosive shards that also explode. Explosions do not damage blocks.
Jack 'O Lantern Launcher Jack 'O Lantern Launcher 65 95 Explosive Jack 'O Lantern ✔️ 29 (Average) Dropped by Pumpking during a Pumpkin Moon. 15 Shots bounce. Explosions damage neither blocks nor the user.
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